A just-published study in the journal Pediatrics involving 375 cancer patients aged 13-29 in the US, Canada, and Australia found that their playing a game called Re-Mission "led to better compliance with their medications and more confidence in fighting the disease," redOrbit.com reports. The study's lead author in the Netherlands, Dr. Pamela Kato, told Reuters that the results are important because adherence to treatment is a major problem in that age group. According to redOrbit, Re-Mission, developed by the nonprofit HopeLab in Redwood City, Calif., is about "a microscopic 'nanobot' named Roxxi [who] travels through the bodies of characters with cancer, blasting away cancer cells and bacteria with a firearm of chemotherapy and antibiotics."
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NetFamilyNews – by Anne Collier
- At the IGF: Youth participation = greater youth e-safety
- Enabling peer protection: Knowledge is empowerment
- Millennials’ changing social media use: Survey
- Heard of Twitch? Amazon has!
- Dealing with the nasties online
- Leadership in bullying prevention and so much more
- Kindness really could be going viral! Just look…
- More clarity on teens’ ‘Am I pretty?’ videos
Analysis & News – by Larry Magid
- UN bringing child rights into the digital age
- IGF attendees complain about censorship in Turkey while some advocate it for youth
- Internet Governance Forum topics include human rights, network neutrality and child protection
- Protecting children online needs to allow for their right to free speech
- It’s time for schools to upgrade both technology and pedagogy
- Why Google (and Facebook) should admit kids under 13
- As Ferguson struggles, Georgia teens create app to rate police departments
- Tech can make driving dangerous, but also safer