A just-published study in the journal Pediatrics involving 375 cancer patients aged 13-29 in the US, Canada, and Australia found that their playing a game called Re-Mission "led to better compliance with their medications and more confidence in fighting the disease," redOrbit.com reports. The study's lead author in the Netherlands, Dr. Pamela Kato, told Reuters that the results are important because adherence to treatment is a major problem in that age group. According to redOrbit, Re-Mission, developed by the nonprofit HopeLab in Redwood City, Calif., is about "a microscopic 'nanobot' named Roxxi [who] travels through the bodies of characters with cancer, blasting away cancer cells and bacteria with a firearm of chemotherapy and antibiotics."
NetFamilyNews – by Anne Collier
- Students called heroes in this 6th-grade class
- In the face of school violence, what do we default to?
- Popularity: The other kind of vulnerability
- FB & Oculus VR: The potential of a virtual-reality platform
- What’s (importantly) different about Snapchat
- We ‘like’ faces in social media: Study
- Yik Yak update: How the app came to geo-fence off US schools
- Smart safety: YouTube’s ‘neighborhood watch program’
Analysis & News – by Larry Magid
- Identity theft a problem from cradle to grave — Kids most vulnerable
- How to protect your family from Heartbleed security flaw (slideshow)
- Beware of Heartbleed inspired phishing scams
- Are sites you use vulnerable to Heartbleed security flaw?
- Microsoft ends support of Windows XP: Machines highly vulnerable to security risks
- The evolution of online safety: Lessons learned over 20 years
- Safety through mindfulness: Watch ‘The Science of Character’
- Adults spend 11 hour a day using electronic media