Tag Archives | James Paul Gee

Youth participation’s growing momentum

It’s exciting to see the signs of adult support for youth voices and participation multiplying. It’s important and it’s time. Here is just a sampler of this encouraging trend: Agency for citizenship. In Internet safety circles, we’re seeing increasing focus more on citizenship (online and offline) rather than on safety alone – safety as a […]

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Breadth of videogames’ benefits to kids may surprise

It being summertime here in the global North, there may be a little extra videogame play going on in households with kids. So it may be helpful for parents to know about a mother lode of the latest wisdom on videogames’ effects on kids’ learning, social development and futures. It’s MindShift’s “Guide to Games & […]

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Challenging the idea that games can’t be fun AND meaningful

In “Reading, Writing & Videogames,” parent and New York Times features editor Pamela Paul seems to be arguing that digital games are just that – games – they should just be fun. They don’t need to be educational, and they don’t really belong in classrooms. The first part of her argument makes perfect sense – […]

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