Does the competition or the violence in videogames cause aggression? That was the question the authors of a study in the latest issue of the journal Psychology of Violence looked at. It was the first study to ask that question, the authors wrote, and their answer was: “It appears that competition, not violence, may be the video game characteristic that has the greatest influence on aggressive behavior.” The methodology was interesting: the hot sauce method of measuring aggression published in 1999. “In the first experiment,” USATODAY reports, “42 [male and female] college students played either the violent fighting game Conan or the non-violent but competitive racing game Fuel. After playing one of the games, students were asked to choose between one of four hot sauces (least to most hot) for another student to taste in another experiment.” The result? “No statistically significant difference between the hot sauces chosen by players of the games – suggesting that video game violence alone did not elevate aggression.” In the next experiment, 60 students played Mortal Kombat vs. DC Universe, Left 4 Dead 2, Marble Blast Ultra or Fuel. The players of Mortal Kombat and Fuel picked hotter sauces for other players and had higher heart rates and “greater elevations in aggression” than the players of the less competitive games. Stay tuned: The study’s lead author, Paul Adachi at Brock University in Canada, told USATODAY that he’ll be conducting a large-scale longitudinal study on this next.
NetFamilyNews – by Anne Collier
- New Facebook policy targets guns, other regulated items
- Google’s new learning tool that learns
- The flap over Talking Angela the chatbot app
- About the worldwide ‘selfie’ phenomenon
- How technology will improve the well-being of young adults
- Calling our children narcissists on ‘a sociopathic scale’: Really!?
- Nothing complicated about this: Read ‘It’s Complicated’!
- Teens’ own (wise) perspectives on life with social media
Analysis & News – by Larry Magid
- Author danah boyd on why teens and social media are ‘complicated’
- Security experts at RSA decry government hacking
- In defense of Internet safety education
- ‘Neknominate’ is a stupid and potentially deadly online dare game
- Confessions of a binge viewer
- People who suffer from so-called ‘game addiction’ have other problems
- U.S. Safer Internet Day focused on potential, positives and problems too
- Safer Internet Day takes a positive spin — view event live on Tues