Interesting to get the Australian perspective on what looks to be a worldwide trend: "Experts say the 'killer application' for mobile social networking – the ability to access social networks such as Facebook and Bebo on mobile phones – will be the ability to use the global positioning software now found in phones to help cyber-buddies meet at-real life locations," Australian IT reports. The tech news site says, though phone-based social networking is very new in Oz, it's "growing at such a rapid rate it has become a key driver of mobile Internet use in the past six months." It cites a mobile marketing executive as saying he spends more than half his cellphone time on social-networking sites, which he thinks will become commonplace for everyone within two years. MySpace says that, worldwide, it "attracts 1.9 million mobile users a day." Meanwhile, Japan is already there. In that country, "the mobile Web is [already] bigger than the PC Web," the Washington Post reports, but home-grown companies may do better in the mobile space than US-based ones, as has been the case with Japanese social networking on the Web.
NetFamilyNews – by Anne Collier
- Students called heroes in this 6th-grade class
- In the face of school violence, what do we default to?
- Popularity: The other kind of vulnerability
- FB & Oculus VR: The potential of a virtual-reality platform
- What’s (importantly) different about Snapchat
- We ‘like’ faces in social media: Study
- Yik Yak update: How the app came to geo-fence off US schools
- Smart safety: YouTube’s ‘neighborhood watch program’
Analysis & News – by Larry Magid
- Identity theft a problem from cradle to grave — Kids most vulnerable
- How to protect your family from Heartbleed security flaw (slideshow)
- Beware of Heartbleed inspired phishing scams
- Are sites you use vulnerable to Heartbleed security flaw?
- Microsoft ends support of Windows XP: Machines highly vulnerable to security risks
- The evolution of online safety: Lessons learned over 20 years
- Safety through mindfulness: Watch ‘The Science of Character’
- Adults spend 11 hour a day using electronic media